A Game Other Than Fortnite – Soul Calibur 6 Review
Want to know about a new video game that isn’t Fortnite? Do you like obscure fighting games? If so, we´ve got a game for you! Soul Calibur 6, from Bandai Namco and Project Soul, is the sixth installment of the Soul Calibur series, with a release date of October 19, 2018 for console and October 18, 2018 for Steam.
Soul Calibur 6 is said to revisit the events of the first ever Soul Calibur game, uncovering hidden truths. Bandai Namco said this game will focus mostly on the story concepts of the game. There are two story modes: one with the main characters and one with a custom character you can make yourself. The main story mode gives each playable character a story mode of their own, creating a new timeline by adding new scenarios and characters. This story mode is called Soul Chronicle. Libra of Soul, the story mode using custom characters, is where you make a character who is on a quest to stop the main antagonist from collecting the Soul Edge shards. The player will fight both main characters and community-created characters, in a continuation of Chronicles of the Sword. This installment of Soul Calibur takes place in the 16th century between the years 1583 and 1590. The released characters are Astaroth, Cervantes, Inferno, Ivy, Kilik, Maxi, Mitsurugi, Nightmare, Raphael, Seong Mi-na, Siegfried, Sophitia, Taki, Talim, Voldo, Xianghua, Yoshimitsu, and Zasalamel, with new characters being Grøh and Azwel, with Geralt of Rivia as a guest character. Tira is a DLC in this Soul Calibur game as well.
This game has an aspect of character creation that differs from the other Soul Calibur games. Soul Calibur 6’s character creation lets you choose from a multitude of races that come from recycled parts from the other games in the series. This installment of the series is also the only one so far to have a guest character’s style be playable. The general offline battle modes are versus, arcade, and training, while the online modes are ranked, replay, casual, and a mode that lets you see the overall rankings.
Potential buyers should know, if you’re getting this game over Steam and expect it to be perfect quality and don’t have a godlike computer, it won’t be in perfect console quality. When I started playing, I was really excited. The game does have its ups and downs, though. Let’s start with its downs, mostly on character creation. First off, I feel like there isn’t enough character creation clothing for original characters especially. The more interesting clothing has to be bought with soul points. I haven’t gone extensively into the creation, but I have created about four out of 100 characters for the slots. And in Libra of Soul, I haven’t found a way to change the main custom character’s clothes to something else. I would have loved to pick the style and clothes from the start of the custom character story mode. Another flaw is the pointspread – in Easy arcade mode, you get only 50 Soul Points, which can be used to buy custom equipment for characters. Normal gives 100, Hard gives 150, and Very Hard gives 200. The flaw in this is that 50 points on easy arcade mode isn’t close to enough, especially since all the custom character equipment is 550 soul points each. I would add Tira being DLC to the list of major flaws, but I can understand the reasoning for her being DLC. Producer Motohiro Okubo explains that having Tira in SC6 needed A LOT of complicated adjustments and she was released late into production. Many fans wanted her in the game, so she came out as DLC because of the need for adjustments. I understand why people are upset about her being announced as DLC BEFORE the game is out yet, though.
Despite all of this, I still enjoy the game. One of the positives of the game is that the character creation has many more races than just human. These include shapeshifters, outcasts, lost souls, malfesteds, and more. The overall playstyle was confusing at first because the controls are different from those in the other Soul Caliber games, but I was able to quickly get used to it. The online mode is also rather fun. There may be people who bait beginners with a “Beginners Allowed” lobby name and teabag them upon defeating them, but despite this, people can play against other players once again. One BIG positive is the story mode of each character. The cinematics have real voice acting, you get more lore and story for each character, and the story modes are overall something I’d be proud of if I was a part of the Soul Calibur 6 game producers. Bravo to you, Bandai Namco and Motohiro Okubo, for the excellent story modes!
For those who like story-rich fighting games, I’d definitely recommend this game to you. But if you’re like me and love to create custom characters, I’d only recommend if you’re interested in getting the Season Pass, which has 100 new character parts. In all honesty, I am a bit disappointed at the spread of Soul Points and the lack of good character customization, but the overall the game is fun. I admit that I am still excited about this game. I do wonder if Cassandra, Amy, and Setsuka will be announced as DLC as well, maybe Rock could be a DLC too?